Dominik Čech
Dominik Čech
Game & Systems Designer
Game & Systems Designer
I'm a systems-focused game designer with 5+ years of experience designing core gameplay, mission logic, UI workflows, and AI-driven features across Unity, Unreal Engine and proprietary engines. I specialize in turning complex systems into accessible, legible player experiences, and thrive in cross-colaboration teams with extreme ownership.
BA (Hons) Game Design & Production
Narrative Design & Screenwriting
Masterclass: How to design engaging products